Package com.minigameworld.frames
package com.minigameworld.frames
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ClassDescription[Info]
- Fake minigame frame
- Player can NOT join
- Can be used for any purpose (e.g.MiniGame class of all minigames
- Custom minigame frame can be made with extending this class
- Message only send to same minigame players[Info]
- Minigame frame several players can battle individually like FFA
- min player count: 2 or more
[Rule]
- nothing[Info]
- Minigame frame only 1 player can play
- solo play
- min player count: 1
- solo util methods
[Rule]
- nothing[Info]
- Minigame frame players battle with each teams
- min team count: 2 or more
- all teams have the same score
- team util class, methods
[Custom Option]
- group-chat: If true, send message only to team members (default: true)
- team-pvp: If true, team members can not attack each other(pvp option have to be set to true), (default: false)
- team-size: Related withMiniGameSetting.getMaxPlayers()
, if "max-players" is 12 and "team-size" is 4 then 3 teams will be created.[Info]
- Minigame frame players cooperate with each other
- min player count: 1 or more
- all players have the same score
- team util methods
[Rule]
- must use "plusEveryoneScore()" or "minusEveryoneScore()" for team score -
Enum ClassDescriptionTeam register mode
- Participants divied into teams when game starts with mode
- If use TeamRegisterMode.NONE, should register players to team with registerPlayersToTeam()
[Team Register Mode]
- NONE, FAIR, FILL, FAIR_FILL, RANDOM or can divide overriding "registerPlayersToTeam()"
- e.g.