Package com.minigameworld.managers.event
Annotation Interface GameEvent
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Nested Class Summary
Nested Classes - 
Optional Element Summary
Optional ElementsModifier and TypeOptional ElementDescriptionbooleanNo check player is related or not, so just event will be processed
[IMPORTANT] If true,state()is ignored 
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Element Details
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forced
boolean forcedNo check player is related or not, so just event will be processed
[IMPORTANT] If true,state()is ignored- Returns:
 
- Default:
 - false
 
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state
GameEvent.State state- Default:
 - PLAY
 
 
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