Package com.minigameworld.managers.event
Annotation Interface GameEvent
-
Nested Class Summary
-
Optional Element Summary
Modifier and TypeOptional ElementDescriptionboolean
No check player is related or not, so just event will be processed
[IMPORTANT] If true,state()
is ignored
-
Element Details
-
forced
boolean forcedNo check player is related or not, so just event will be processed
[IMPORTANT] If true,state()
is ignored- Returns:
- Default:
- false
-
state
GameEvent.State state- Default:
- PLAY
-