Index
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I
- id() - Method in class com.minigameworld.frames.MiniGame
 - 
Shortcut method
 - IDLE - Enum constant in enum class com.minigameworld.frames.helpers.scoreboard.MiniGameScoreboardManager.ScoreboardType
 - info(String) - Static method in class com.minigameworld.util.Utils
 - INGAME_LEAVE - Static variable in class com.minigameworld.util.Setting
 - init() - Method in class com.minigameworld.frames.helpers.LocationManager
 - init() - Method in class com.minigameworld.frames.helpers.MiniGameTaskManager
 - init() - Method in class com.minigameworld.managers.language.LanguageManager
 - initCustomData() - Method in class com.minigameworld.frames.MiniGame
 - 
Init custom data with this method
 - initGame() - Method in class com.minigameworld.frames.MiniGame
 - 
Executed every time when game starts
 - initGame() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - initSettings() - Method in class com.minigameworld.frames.MiniGame
 - 
Init(reset) minigame settings
[IMPORTANT]
- Initialize settings on every start - inMinigameItems() - Static method in enum class com.minigameworld.util.FunctionItem
 - instanceDirFormat(String, MiniGame) - Static method in class com.minigameworld.util.Setting
 - 
Ref: https://docs.oracle.com/javase/8/docs/api/java/time/format/DateTimeFormatter.html
<world name>_<game title>_<yyyy-MM-dd'T'H-mm-ss>_<game id> - instanceGames() - Method in class com.minigameworld.api.MiniGameWorld
 - 
Get instance minigame list
 - instances() - Method in class com.minigameworld.events.minigame.instance.MiniGameInstanceCreateEvent
 - 
Get the same instance games before this event processes
 - instances() - Method in class com.minigameworld.events.minigame.instance.MiniGameInstanceEvent
 - instances() - Method in class com.minigameworld.events.minigame.instance.MiniGameInstanceRemoveEvent
 - 
Get the same instance games after this event processed
 - INVENTORY_SAVE - Enum constant in enum class com.minigameworld.frames.helpers.MiniGameCustomOption.Option
 - 
Init: true
Description: Not drops items when die if true - inventoryManager() - Method in class com.minigameworld.frames.MiniGame
 - 
Get inventory manager
 - invitePlayer(Player) - Method in class com.minigameworld.managers.party.Party
 - 
Invites player to this party
 - invitePlayer(Player, Player) - Method in class com.minigameworld.managers.party.PartyManager
 - 
Invites player to own party
Need "minigameworld.party.invite" permission - invoke(Event, boolean) - Method in class com.minigameworld.managers.event.GameListener
 - isActive() - Method in class com.minigameworld.frames.helpers.MiniGameSetting
 - isActive() - Method in class com.minigameworld.frames.MiniGame
 - 
Shortcut method
 - isCancelled() - Method in class com.minigameworld.events.menu.MenuClickEvent
 - isCancelled() - Method in class com.minigameworld.events.menu.MenuCloseEvent
 - isCancelled() - Method in class com.minigameworld.events.menu.MenuOpenEvent
 - isCancelled() - Method in class com.minigameworld.events.minigame.instance.MiniGameInstanceCreateEvent
 - isCancelled() - Method in class com.minigameworld.events.minigame.MiniGameScoreboardUpdateEvent
 - isCancelled() - Method in class com.minigameworld.events.minigame.MiniGameStartEvent
 - isCancelled() - Method in class com.minigameworld.events.minigame.player.MiniGamePlayerJoinEvent
 - isCancelled() - Method in class com.minigameworld.events.minigame.player.MiniGamePlayerLeaveEvent
 - isCancelled() - Method in class com.minigameworld.events.minigame.player.MiniGamePlayerUnviewEvent
 - isCancelled() - Method in class com.minigameworld.events.minigame.player.MiniGamePlayerViewEvent
 - isDetectableEvent(Class<? extends Event>) - Method in class com.minigameworld.frames.helpers.MiniGameEventDetector
 - 
Checks event is detectable
 - isDetectableEvent(Event) - Method in class com.minigameworld.frames.helpers.MiniGameEventDetector
 - 
Checks event is detectable
 - isEmpty() - Method in class com.minigameworld.api.MiniGameAccessor
 - 
Checks minigame has no players
 - isEmpty() - Method in class com.minigameworld.frames.MiniGame
 - 
Check minigame has players
 - isEmpty() - Method in class com.minigameworld.frames.TeamBattleMiniGame.Team
 - 
Check team has players
 - isFull() - Method in class com.minigameworld.api.MiniGameAccessor
 - 
Checks minigame has full players
 - isFull() - Method in class com.minigameworld.frames.MiniGame
 - 
Check minigame is full of players
 - isFull() - Method in class com.minigameworld.frames.TeamBattleMiniGame.Team
 - 
Check team has players
 - isFunctionItem(ItemStack) - Static method in enum class com.minigameworld.util.FunctionItem
 - isGroupChat() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Check group chat is enabled
 - isInGame(Player) - Static method in class com.minigameworld.api.MwUtil
 - 
Check a player is playing or viewing any minigame
 - isInGame(Player) - Method in class com.minigameworld.managers.MiniGameManager
 - 
Whether player is playing or viewing a minigame
 - isInstanceWorld() - Method in class com.minigameworld.frames.helpers.MiniGameSetting
 - isLessThanPlayersLeft() - Method in class com.minigameworld.frames.MiniGame
 - 
Check
MiniGame.playerCount()is less thanMiniGameSetting.getGameFinishConditionPlayerCount() - isLessThanPlayersLeft() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Counting unit changed: "player" to "team"
[IMPORTANT] Must overrideMiniGame.isLessThanPlayersLeft(), because will be checked inMiniGame.checkGameFinishCondition()andMiniGamePlayer.setLive(boolean) - isLessThanPlayersLive() - Method in class com.minigameworld.frames.MiniGame
 - 
Check
MiniGame.livePlayersCount()is less thanMiniGameSetting.getGameFinishConditionPlayerCount() - isLessThanPlayersLive() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Counting unit changed: "player" to "team"
[IMPORTANT] Must overrideMiniGame.isLessThanPlayersLive(), because will be checked inMiniGame.checkGameFinishCondition()andMiniGamePlayer.setLive(boolean) - isLessThanTeamsLeft() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Same with the
TeamBattleMiniGame.isLessThanPlayersLeft() - isLessThanTeamsLive() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Same with the
TeamBattleMiniGame.isLessThanPlayersLive() - isLive() - Method in class com.minigameworld.frames.helpers.MiniGamePlayer
 - 
Check player is live in the minigame play
 - isLive(Player) - Method in class com.minigameworld.frames.MiniGame
 - 
Check player is live
 - isMinigameDataExists() - Method in class com.minigameworld.frames.helpers.MiniGameDataManager
 - isMoreThanPlayersLive() - Method in class com.minigameworld.frames.MiniGame
 - 
Check
MiniGame.livePlayersCount()is more thanMiniGameSetting.getGameFinishConditionPlayerCount() - isMoreThanPlayersLive() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Counting unit changed: "player" to "team"
[IMPORTANT] Must overrideMiniGame.isMoreThanPlayersLive(), because will be checked inMiniGame.checkGameFinishCondition()andMiniGamePlayer.setLive(boolean) - isMoreThanTeamsLive() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Same with the
TeamBattleMiniGame.isMoreThanPlayersLive() - ISOLATED_CHAT - Static variable in class com.minigameworld.util.Setting
 - ISOLATED_JOIN_QUIT_MESSAGE - Static variable in class com.minigameworld.util.Setting
 - isPlayingGame(Player) - Static method in class com.minigameworld.api.MwUtil
 - 
Checks a player is playing any minigames
 - isPlayingGame(Player) - Method in class com.minigameworld.managers.MiniGameManager
 - isSameInventory(Inventory) - Method in class com.minigameworld.managers.menu.MiniGameMenu
 - isSamePlayer(Player) - Method in class com.minigameworld.frames.helpers.MiniGamePlayer
 - 
Check player are the same
 - isSamePlayer(Player) - Method in class com.minigameworld.frames.helpers.MiniGamePlayerState
 - isSameTeam(Player, Player) - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Check two team is the same team
 - isSameTemplate(MiniGameAccessor) - Method in class com.minigameworld.api.MiniGameAccessor
 - 
Check two games drived from the same template game or not
 - isSameTemplate(MiniGame) - Method in class com.minigameworld.frames.MiniGame
 - 
Check two games drived from the same template game or not
 - isScoreboardEnabled() - Method in class com.minigameworld.frames.helpers.MiniGameSetting
 - isSettingFixed() - Method in class com.minigameworld.frames.helpers.MiniGameSetting
 - isStarted() - Method in class com.minigameworld.api.MiniGameAccessor
 - 
Check minigame has started or not
 - isStarted() - Method in class com.minigameworld.frames.helpers.MiniGameSetting
 - isStarted() - Method in class com.minigameworld.frames.MiniGame
 - 
Shortcut method
 - isTeamLive() - Method in class com.minigameworld.frames.TeamBattleMiniGame.Team
 - 
Check team is live
 - isTeamPvp() - Method in class com.minigameworld.frames.TeamBattleMiniGame
 - 
Check team pvp is enabled
 - isUsePrefix() - Method in class com.minigameworld.util.Messenger
 - isViewing(Player) - Method in class com.minigameworld.frames.helpers.MiniGameViewManager
 - 
Check a player is viewing a minigame
 - isViewingGame(Player) - Static method in class com.minigameworld.api.MwUtil
 - 
Check a player is viewing any minigames
 - isViewingGame(Player) - Method in class com.minigameworld.managers.MiniGameManager
 - item() - Method in enum class com.minigameworld.util.FunctionItem
 
All Classes|All Packages|Constant Field Values