Index
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L
- LanguageFile - Class in com.minigameworld.managers.language
- LanguageFile(String) - Constructor for class com.minigameworld.managers.language.LanguageFile
- languageManager - Static variable in class com.minigameworld.util.LangUtils
- LanguageManager - Class in com.minigameworld.managers.language
- LanguageManager(DataManager) - Constructor for class com.minigameworld.managers.language.LanguageManager
- LangUtils - Class in com.minigameworld.util
- LangUtils() - Constructor for class com.minigameworld.util.LangUtils
- leave(Player) - Method in class com.minigameworld.managers.party.Party
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Leaves party
- LEAVE_GAME - Enum constant in enum class com.minigameworld.managers.menu.MiniGameMenu.BaseIcon
- LEAVE_SIGN_CAPTION - Static variable in class com.minigameworld.util.Setting
- leaveGame(Player) - Method in class com.minigameworld.api.MiniGameWorld
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Leave player from playing minigame
- leaveGame(Player) - Method in class com.minigameworld.frames.MiniGame
-
When a player tries to leave minigame before start
[IMPORTANT] This method must be called by theMiniGameManager.leaveGame(Player)
ONLY. - leaveGame(Player) - Method in class com.minigameworld.managers.MiniGameManager
-
Leave a minigame with party members in the same minigame
- leaveParty(Player) - Method in class com.minigameworld.managers.party.PartyManager
-
Leaves from party
Need "minigameworld.party.leave" permission - leftPlayTime() - Method in class com.minigameworld.api.MiniGameAccessor
-
Gets left play time (sec)
- leftPlayTime() - Method in class com.minigameworld.frames.MiniGame
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Get left play time (sec)
- leftWaitingTime() - Method in class com.minigameworld.frames.MiniGame
-
Get left waiting time (sec)
- leftWaitTime() - Method in class com.minigameworld.api.MiniGameAccessor
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Gets minigame left waiting time (sec)
- LESS_THAN_PLAYERS_LEFT - Enum constant in enum class com.minigameworld.frames.helpers.MiniGameSetting.GameFinishCondition
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Finish minigame if left players are less than
MiniGameSetting.gameFinishConditionPlayerCount
Contains also dead(not live) players - LESS_THAN_PLAYERS_LIVE - Enum constant in enum class com.minigameworld.frames.helpers.MiniGameSetting.GameFinishCondition
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Finish minigame if live player are less than
MiniGameSetting.gameFinishConditionPlayerCount
- listener() - Method in class com.minigameworld.managers.event.GameListener
- LIVE_GAMEMODE - Enum constant in enum class com.minigameworld.frames.helpers.MiniGameCustomOption.Option
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Init: Survival
Description: GameMode when a player join minigame (used inMiniGamePlayer.setLive(boolean)
,MiniGamePlayerState.makePureState()
) - livePlayers() - Method in class com.minigameworld.frames.MiniGame
-
Get live players list
- livePlayersCount() - Method in class com.minigameworld.frames.MiniGame
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Get live players count
- loadBackupData(String, File) - Method in class com.minigameworld.managers.DataManager
- loadCustomData() - Method in class com.minigameworld.frames.MiniGame
-
Load custom data with this method
- loadTemplateWorlds() - Static method in class com.minigameworld.util.Utils
- location() - Method in class com.minigameworld.frames.MiniGame
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Shortcut method
- locationManager() - Method in class com.minigameworld.frames.MiniGame
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Get location manager
- LocationManager - Class in com.minigameworld.frames.helpers
- LocationManager(MiniGame) - Constructor for class com.minigameworld.frames.helpers.LocationManager
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