Index
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L
- LanguageFile - Class in com.minigameworld.managers.language
 - LanguageFile(String) - Constructor for class com.minigameworld.managers.language.LanguageFile
 - languageManager - Static variable in class com.minigameworld.util.LangUtils
 - LanguageManager - Class in com.minigameworld.managers.language
 - LanguageManager(DataManager) - Constructor for class com.minigameworld.managers.language.LanguageManager
 - LangUtils - Class in com.minigameworld.util
 - LangUtils() - Constructor for class com.minigameworld.util.LangUtils
 - leave(Player) - Method in class com.minigameworld.managers.party.Party
 - 
Leaves party
 - LEAVE_GAME - Enum constant in enum class com.minigameworld.managers.menu.MiniGameMenu.BaseIcon
 - LEAVE_SIGN_CAPTION - Static variable in class com.minigameworld.util.Setting
 - leaveGame(Player) - Method in class com.minigameworld.api.MiniGameWorld
 - 
Leave player from playing minigame
 - leaveGame(Player) - Method in class com.minigameworld.frames.MiniGame
 - 
When a player tries to leave minigame before start
[IMPORTANT] This method must be called by theMiniGameManager.leaveGame(Player)ONLY. - leaveGame(Player) - Method in class com.minigameworld.managers.MiniGameManager
 - 
Leave a minigame with party members in the same minigame
 - leaveParty(Player) - Method in class com.minigameworld.managers.party.PartyManager
 - 
Leaves from party
Need "minigameworld.party.leave" permission - leftPlayTime() - Method in class com.minigameworld.api.MiniGameAccessor
 - 
Gets left play time (sec)
 - leftPlayTime() - Method in class com.minigameworld.frames.MiniGame
 - 
Get left play time (sec)
 - leftWaitingTime() - Method in class com.minigameworld.frames.MiniGame
 - 
Get left waiting time (sec)
 - leftWaitTime() - Method in class com.minigameworld.api.MiniGameAccessor
 - 
Gets minigame left waiting time (sec)
 - LESS_THAN_PLAYERS_LEFT - Enum constant in enum class com.minigameworld.frames.helpers.MiniGameSetting.GameFinishCondition
 - 
Finish minigame if left players are less than
MiniGameSetting.gameFinishConditionPlayerCount
Contains also dead(not live) players - LESS_THAN_PLAYERS_LIVE - Enum constant in enum class com.minigameworld.frames.helpers.MiniGameSetting.GameFinishCondition
 - 
Finish minigame if live player are less than
MiniGameSetting.gameFinishConditionPlayerCount - listener() - Method in class com.minigameworld.managers.event.GameListener
 - LIVE_GAMEMODE - Enum constant in enum class com.minigameworld.frames.helpers.MiniGameCustomOption.Option
 - 
Init: Survival
Description: GameMode when a player join minigame (used inMiniGamePlayer.setLive(boolean),MiniGamePlayerState.makePureState()) - livePlayers() - Method in class com.minigameworld.frames.MiniGame
 - 
Get live players list
 - livePlayersCount() - Method in class com.minigameworld.frames.MiniGame
 - 
Get live players count
 - loadBackupData(String, File) - Method in class com.minigameworld.managers.DataManager
 - loadCustomData() - Method in class com.minigameworld.frames.MiniGame
 - 
Load custom data with this method
 - loadTemplateWorlds() - Static method in class com.minigameworld.util.Utils
 - location() - Method in class com.minigameworld.frames.MiniGame
 - 
Shortcut method
 - locationManager() - Method in class com.minigameworld.frames.MiniGame
 - 
Get location manager
 - LocationManager - Class in com.minigameworld.frames.helpers
 - LocationManager(MiniGame) - Constructor for class com.minigameworld.frames.helpers.LocationManager
 
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